在PyGI中获取窗口句柄
问题内容:
在我的程序中,我使用PyGObject /
PyGI和GStreamer在我的GUI中显示视频。视频显示为Gtk.DrawingArea
,因此我需要在realize
-signal-
handler中获取它的窗口句柄。在Linux上,我可以使用以下方式获取该句柄:
drawing_area.get_property('window').get_xid()
但是,如何在Windows上获取句柄?
我在互联网上搜索,但仅找到window.handle
使用PyGtk的示例,而使用PyGI则无法使用。
GStreamer文档提供了一个使用宏获取句柄的示例GDK_WINDOW_HWND
。此宏使用AFAIK
gdk_win32_drawable_get_handle
。但是如何在Python中使用PyGI做到这一点?
更新15-07-28:添加(简化)代码
我仍然无法在Windows上播放视频。
问题1: 我无法在_on_video_realize()中获得窗口句柄。
问题2: 从未调用方法_on_player_sync_message()。
class MultimediaPlayer:
def __init__(self):
# ... some init stuff ...
self._drawing_area.connect('realize', self._on_video_realize)
self._drawing_area.connect('unrealize', self._on_video_unrealize)
# GStreamer setup
# ---------------
self._player = Gst.ElementFactory.make('playbin', 'MultimediaPlayer')
bus = self._player.get_bus()
bus.add_signal_watch()
bus.connect('message', self._on_player_message)
bus.enable_sync_message_emission()
bus.connect('sync-message::element', self._on_player_sync_message)
def _on_video_realize(self, widget):
print('----------> _on_video_realize')
# The xid must be retrieved first in GUI-thread and before
# playing pipeline.
if sys.platform == "win32":
self._drawing_area.get_property('window').ensure_native()
# -------------------------------------------------------------
# TODO [PROBLEM 1] How to get handle here?
# self._drawing_area.GetHandle() does not exist!
# -------------------------------------------------------------
else:
self._wnd_hnd = (self._drawing_area.get_property('window')
.get_xid())
def _on_video_unrealize(self, widget):
self._player.set_state(Gst.State.NULL)
def _on_player_message(self, bus, message):
# ... handle some messages here ...
def _on_player_sync_message(self, bus, message):
# ---------------------------------------------------------------------
# TODO [PROBLEM 2] This method is never called on Windows after opening
# a video_file! But on Linux it is!
# ---------------------------------------------------------------------
print('----------> _on_player_sync_message')
if message.get_structure() is None:
return True
if message.get_structure().get_name() == "prepare-window-handle":
imagesink = message.src
imagesink.set_property("force-aspect-ratio", True)
imagesink.set_window_handle(self._wnd_hnd)
def play(self):
self._player.set_state(Gst.State.PLAYING)
def stop(self):
self._player.set_state(Gst.State.NULL)
def set_file(self, file):
# ...
self._player.set_property('uri', "file:///" + file)
问题答案:
我终于明白了。为了解决“窗口句柄”问题,我使用了Marwin Schmitt的变通方法/
hack(请参阅此处):
def _on_video_realize(self, widget):
# The window handle must be retrieved first in GUI-thread and before
# playing pipeline.
video_window = self._drawing_area.get_property('window')
if sys.platform == "win32":
if not video_window.ensure_native():
print("Error - video playback requires a native window")
ctypes.pythonapi.PyCapsule_GetPointer.restype = ctypes.c_void_p
ctypes.pythonapi.PyCapsule_GetPointer.argtypes = [ctypes.py_object]
drawingarea_gpointer = ctypes.pythonapi.PyCapsule_GetPointer(video_window.__gpointer__, None)
gdkdll = ctypes.CDLL ("libgdk-3-0.dll")
self._video_window_handle = gdkdll.gdk_win32_window_get_handle(drawingarea_gpointer)
else:
self._video_window_handle = video_window.get_xid()
但是还有一个问题,就是从来没有调用过“同步消息”处理程序。我发现并非所有的视频接收器都支持嵌入式视频,请参见此处。例如,d3dvideosink
确实支持嵌入式视频,但是我在虚拟机上运行Windows,即使激活了3D硬件加速,它也可能无法工作。在非虚拟Windows上运行相同的代码将导致对“
sync-message”处理程序的回调,可以在其中设置先前获取的窗口处理程序:
def _on_player_sync_message(self, bus, message):
if message.get_structure() is None:
return
if not GstVideo.is_video_overlay_prepare_window_handle_message(message):
return
imagesink = message.src
imagesink.set_property("force-aspect-ratio", True)
imagesink.set_window_handle(self._video_window_handle)
Windows上的播放现在可以正常工作。