Flutter-单击即可渲染新的小部件
问题内容:
标题基本上说明了一切。一个非常nooby的问题…我有以下基本代码来创建我的应用的初始状态:
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Some title'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(title: new Text(config.title)),
body: new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
new InputWidget(),
]
),
);
}
}
现在,当用户单击按钮时,如何渲染新的窗口小部件?假设我要实例化另一个InputWidget。
谢谢
问题答案:
希望我能正确理解您的问题…
我认为要点是,您不应该想到“另一个”小部件-如果更改MyHomePage
第一个孩子然后两个孩子的内容,则您实际上并没有 保留 第一个孩子,然后
添加了另一个 孩子。您只需简单地说“我想要一个孩子”,然后您改变主意并说“我想要两个孩子”。
在代码中,您可以通过调用setState
inside来实现_MyHomePageState
。Flutter负责保留第一个孩子并添加第二个孩子。
import 'dart:core';
import 'package:flutter/material.dart';
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Some title'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int count = 1;
@override
Widget build(BuildContext context) {
List<Widget> children = new List.generate(count, (int i) => new InputWidget(i));
return new Scaffold(
appBar: new AppBar(title: new Text(widget.title)),
body: new Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: children
),
floatingActionButton: new FloatingActionButton(
child: new Icon(Icons.add),
onPressed: () {
setState(() {
count = count + 1;
});
},
)
);
}
}
class InputWidget extends StatelessWidget {
final int index;
InputWidget(this.index);
@override
Widget build(BuildContext context) {
return new Text("InputWidget: " + index.toString());
}
}
这是你的意思吗?